Run Your First D&D
Campaign Tonight
Nervous about DMing for the first time?
We packed everything you need into one PDF so you can skip the prep and start playing.
“The Lost Lantern of Mirehollow”
3-5 Players · Levels 1-3 · 3-4 Hours · System-Agnostic Friendly
Instant PDF download · No account needed · Printable
Components in the Kit
Ready-to-Play NPCs
Of Adventure Content
Of Prep Required
Everything Inside the Kit
One PDF. Zero prep. All you need to run a complete adventure tonight.
Complete Adventure
A self-contained one-shot with beginning, middle, and three possible endings. 3-4 hours of play, zero prep headaches.
5 Vivid NPCs
Full backstories, personality notes, and ready-to-read dialogue. No awkward silences when your players start talking.
Map Layouts
Room-by-room descriptions for a village and two-level dungeon. Draw on paper, whiteboard, or any VTT.
Balanced Encounters
Combat, stealth, and diplomacy options. Full stat blocks included — just roll dice and play.
Loot Table
8 unique items from practical potions to cursed artifacts. Roll randomly or pick what fits — your call, DM.
DM Cheat Sheet
Quick-reference rules, pacing tips, and "what if" contingencies. Your safety net when players go off-script.
The Adventure
A complete story arc with multiple endings your players will talk about for weeks.
The Village of Mirehollow
Arrive in a troubled village. Meet Elder Bramwen at the Tilted Tankard. Shop for supplies. Learn about the strange green light from the abandoned mine.
Into Thornwick Mine
Explore the mine's upper level. Encounter giant rats and bioluminescent fungi. Discover a goblin camp. Befriend (or fight) the nervous goblin Nix.
The Lantern Chamber
Descend to the heart of the mine. Confront the hobgoblin Grukk. Discover the ancient Lantern and its cursed power. Make a choice that shapes the ending.
Return to Mirehollow
Collect your reward. Decide the Lantern's fate. Three possible endings based on player choices.
Meet the Characters
Five fully-realized NPCs with dialogue you can read straight from the page.
Elder Bramwen
Human
“Something wicked has taken root in that mine, dear.”
Pip Copperpot
Halfling
“I've got torches, rope, rations — everything a hero needs! Also got cheese.”
Grukk
Hobgoblin
“Perhaps we can reach an arrangement that doesn't end with more blood.”
Nix
Goblin
“The glowy thing is bad. Nix knows bad when Nix sees bad.”
Spirit of Aldric
Ghost
“The Lantern is a lock, not a weapon. Something sleeps beneath.”
“Built from what real D&D communities wish they had when starting out.”
Designed for first-time DMs, by tabletop veterans
Your Players Are Waiting
No experience required. No hours of prep.
Just open the PDF and play.
Less than the price of a coffee. More fun than a nat 20.
Get the Kit — $4.99Instant PDF download · Printable A4 · Works with any d20 system